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Clarification 10/11/2007 Players can be picked up until their game starts for that week. General Rules Table of Contents:League Type League Type: AntSport's Leagues can be either a normal Head-To-Head League or our own style, Head-To-Head Victory Point League. AntSports does not offer Total Point leagues.
Trophy League Re-Draft teams cost $12.95, until July 5th. After that the price goes up to $14.95.
$100 Money League Re-Draft teams cost $100. Trophy League Keeper teams cost $12.95 plus a $5.00 deposit. Prices on Trophy League Keeper teams also go up to $14.95 on July 5th.
$100 Money League Keeper teams cost $100 + $25 refundable deposit. Those are the only fees. There are no other fees. Transactions are free and unlimited. Trophy Leagues Prizes:
Re-Draft Leagues draft completely over each year. Re-Draft League's draft position will be determined randomly. Re-Draft leagues draft 16 players/defensive teams.
Keeper Leagues draft 18 players/defensive teams. Keeper League's draft position will be based on the previous years playoff bracket finish. Read more about the Keeper league draft position in the Keeper League Detail Rule page. (Note, if the keeper league is brand new, draft position will be random, since there is no history to use). You can draft any combination of players or teams. After the draft is complete, free agency is FCFS. The draft will be conducted "Snakeback" fashion. Example, 1 through 10 for round one and all odd rounds, and 10 through 1 for round two and all even rounds. For example, if you draw draft position 10, you will get picks 10 and 11. If you draw draft position 1, you get picks 1 and 20. The draft will use my AntSports webbased draft software (a web version of an email draft, same as my mock drafts.). The "pre-draft" feature makes the draft run smoothly. The draft will take anywhere from 4-10 days to complete. I believe this draft method works better than "live" drafts because it's very hard to have 10-12 people from all across the world get together at the same time. I was in a CBS Sportsline live draft in 2000 and of the 12 people, 1 didn't show up, and 2 lost their internet connection during the draft. I don't like list based and computer drafting methods. I expect that at a minimum during the draft, every team owner must check the draft status once in the morning and once in the evening. Getting thur the first round always takes time. Once the first round is complete, things get better. All drafts will have a 12 hour timer. If a team times out after 12 hours, I will call their phone number listed on their user profile page. If there is no phone number, I will pick for them. If their answering machine picks up, I will leave a message and give them another 4 hours to pick. I do not want to make selections for anyone as I believe you have paid for your teams, you should draft your own team. To enter your phone number, go to your user page and find the Edit Profile button. If you want to put in more than 1 phone number, add your second phone number to your address section. If you are away from the internet for a long period of time during the draft, please feel free to call my toll free number and ask for your draft's status. I will help you make a pick if needed. If you have special needs, email or call AntSports right away.
AntSports supports 4 different starting lineups.
AntSports supports lineups where players can be submitted right up until game time. Generally, lineups should be submitted by Friday at lunchtime. This allows your opponent to see who they are playing against. Remember, you can always change your starting lineup right up until game time. Just don't try to cut it too close, noteveryone's clocks are the same. If a team's lineup is not submitted, AntSports software will automaticly submit a lineup for them. AntSports also reserves the right to submit lineups for abandoned teams. 11/28/01 If a team's lineup is submitted short players, in interest in fairness (mistakes on lineups do happen), the lineup can be corrected by contacting AntSports as soon as the mistake is discovered. The missing player(s) will be based on the previous weeks lineup. If that is not conclusive, the team gets the lowest scoring player on from their bench. If a normal starting player was on Bye the week before, it's up to AntSports as commish to decide who the replacement player will be. AntSports will examine several pevious weeks and make a ruling. If it's not obvious to AntSports, then once again, the lowest bench player from that team will be started. Once the next weeks games have started, previous weeks mistakes will not be corrected. If a franchise is short a player and no bench player is available, then the franchise gets a zero for that position. If you notice that your team is missing a position and the games for that week are still going on, you can call AntSports and ask for a waiver move for any available player who's game has not started yet. That player can then be inserted into the starting lineup, since his games has not started. AntSports believes that every teams needs to earn the "Win". We don't believe that teams should get free wins because of human error or abbonanded teams. If there is a major where timing is criticial, you must call AntSports toll free phone number and either talk to me right away or leave a message. Messages are timestamped by my machine. Email is not good enough since the time on email messages can be changed by the sender and is therefore not valid. If you submit an incorrect player say R.Williams IND when you wanted to submit R.Williams MIA, you are out of luck as it would be too easy to cheat and submit the incorrect one on purpose. AntSports supports the following scoring systems:
The NFL reviews every NFL game and may change the final game stats. If the stats are officially changed before the next week's games starts (Sat or Sun games), the changed stats will be used to calulate the final weeks points. Once the next weeks NFL games start (Sat or Sun games), the results of the previous week are final and cannot be changed or challenged. (Added 12/12/01). Results are final applies to stats and standings. (Added 11/10/06).
Trades: (see also Off Season Trading)
No trades are allowed after Sunday kickoff NFL Week 11. There is a weekly trade deadline of 24 hours before Sunday's (or Sat) kickoff. This gives both parties time to update their starting lineups after the trade completes. If there is a Thursday or Friday night game, as long as the players do not play in those games, then the above weekly trade deadline stands. Otherwise it's 24 hours before the include players games. The weekly trade deadline will be enforced automatily by the website. Trades with the intent of "loaning a player" and then trading the player(s) back are not allowed. Mistakes do happen when teams are trying to do trades. At AntSports, we believe that the right thing should be done, not the letter of the law. If we followed only the letter of the law, one of the 2 parties of the trade may be unhappy. So, while a trade is waiting to be approved or just after a trade is approved, if you realize that you made a mistake in the trade, AntSports will reverse the trade. Trades are not final, unless both parties are happy with the trade. Common mistakes are clicking on the wrong player, or draft picks. Clicking the accept instead of reject button.
Starting for 2004, the trade process became more automated. When both parties have
agreed upon a trade, the trade proposal is announced to the entire league. League
members can contest the trade with a valid reason. Trades that are not contested will
be automatically approved after 18 hours. Protested trades will be resolved by AntSports.
Once both parties agree to the trade, it stands unless someone protests or a
player becomes injured (read below).
Draft In-Progress Trade Rules :New!!! (08/21/07)
If the trade has been approved (by the commish or auto-approved) and then a player gets injured, you are stuck with the trade. If a player is injured while waiting approval, or during the auto-approval 18 hour window, the trade is invalid. Why the above rule? Because, someone can have a trade offer out to someone for days. For example : Say Team A proposes the following trade : Team A Moss, Portis for Team B Harrison, Holmes. Say Team A put the offer out on Tuesday. Team B decides to think about it. On Fridays practice, Holmes gets injured and Team B finds out about it because they live in Kansas City. If they quickly accept the trade before the injury goes public a few hours later, then Team A is getting an injured player when they were expecting a healthy one. So, to keep things fair, players being traded must maintain their current injury status (healthy, hobbling or whatever) for the duration of the trade. If things change, before the 18 hour auto approval process, then the trade is invalid. If a franchise has multiple trade offers accepted for the same player(s), the franchise owner can choose which trade they want to accept. Franchise owners can just use the Protest function on the trade they do not want to accept and I will reject that trade. If neither trade is protested, the first trade offer accepted will take precedence.
Just because your team got a good deal and the other team doesn't seem to care, or they even proposed the deal doesn't mean your trade will be approved. AntSports reserves the right to either reject the trade completely or faciliate a better trade. A very lopsided trade effects the entire balance of the league, not just 2 teams. It's important to keep trades reasonable, even when trading for keeper players. Near the end of the regular season, NFL weeks 9-11, many teams that have no chance at making the playoffs will try to trade for future keeper prospects. There are two items worth mentioning :
Off Season Trading will be allowed starting in 2005. The offseason start when league signups begin, usually March. The Off Season will end August 1st. During the off season, trades will NOT auto approve and will be processed once per week on Mondays. Since not everyone is paying attention to fantasy football during the offseason, the time period for teams to protest a trade will be 5 days instead of 18 hours. Unprotested trades that have completed the 5 day time period still need to be approved by AntSports. If AntSports feels the trade is unfair or has question, AntSports will email you. This year, there will be no transaction deadline. This means you can pickup free agents even during the playoffs. I have this rule in my private league and it works fine. By the playoffs, there are few if any free agents that actually make a difference. Preventing free agent pickups causes teams to submit subpar lineups on at times. Note, if teams dump starting level players (happens in keeper leagues often), those players are not allowed as free agent pickups. Call AntSports when this happens and I will remove those players from the pool of free agents. Tie Breakers can be voted on by each league. Most leagues use the following: Tie Breakers will only be used in the post-season. During the regular season, ties will be allowed. During the post-season, 1 non-starting player can be submitted to break the tie. If still a tie after the submitted Tie-Breaker player, the tie will be broken by the Highest Scoring Player Method. It works as follows: The team with the Highest Scoring Player (HSP) gets the win. If the Highest scoring player on both teams scored the same, then next highest is used, and so on until the tie is broken. If your league does not use a Tie-Breaker player (HP Scoring Leagues don't really need a tie-breaker player), then the Highest Scoring Player method will be used to break the tie. (12/15/2001) If the game is still a tie after HSP, then for H2H leagues, the team with the best regular season record will win, or for VP scoring leagues, the most regular season VP will win. If it's still a tie, then total points in the regular season, then finally a coin flip. If any of these tie-breakers in this paragraph get used ever, I'll be amazed. (12/15/2001) 10 Teams: A 10 team, 2 divisions league will play everyone in division twice, and everyone in the other division once for a total of 13 regular season games. The schedule works out so that in weeks 1-5, and 9-13, you play mostly in-division games. Then in weeks 6-8 all teams play non-division games. 12 Teams: A 12 team, 3 divisions league will play everyone in division twice, and everyone in the other divisions (except 1 random team) once for a total of 13 regular season games. The schedule works out so that in weeks 1-3, and 11-13, you play only in-division games. Then in weeks 4-10 all teams play non-division games. See Regular Season Schedule below for more details.
AntSports offers three different waiver systems (For Examples Click Here) :
The top 6 teams will go to the playoffs; the others will play in the Consolation Bowl. For 12 Team leagues :
For 10 Team leagues :
The top 2 teams will have a bye (not necessarily the division winners).
Ties for determining playoff position will be broken by total points only. Our championship is held on NFL week 16 (second to last NFL week). This is nice because some good teams don't play their players much on the last week. NFL week 17 is a fun week. Pick any fantasy players you like, whoever scores the most wins. Bragging rights only. There will also be a playoff challenge. Details to be added later.
10 Team Playoff Bracket
10 Team League Schedule (12 Team TBD) Two (A,B) Divisions 10 Teams - 2 Divisions
------- Beginning of Second Round of In-Division Play ---------
Draft Order ---------------- A1 = 1 A2 = 3 A3 = 5 A4 = 7 A5 = 9
Archived Rule History (2003..2000)
Updated 10/25/2003 Added a rule for adding new players to the database.
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